• Joined on 2026-04-20
rrestad/mysql-ndbcluster
NDB Cluster is a technology that enables clustering of in-memory databases in a shared-nothing system. The shared-nothing architecture enables the system to work with very inexpensive hardware, and with a minimum of specific requirements for hardware or software.
Updated 2026-04-20 20:11:26 +00:00
rrestad/devstack-on-ubuntu-22.04lts
DevStack is a series of extensible scripts used to quickly bring up a complete OpenStack environment based on the latest versions of everything from git master. I've collected a brief summary (mostly for myself) of how to get it up and running on a single node for development purposes.
Updated 2026-04-20 20:11:12 +00:00
rrestad/ha-kubernetes-cluster-setup
Setting up a high availability and high performance Kubernetes cluster can be a confusing and daunting task, so I've made easy to follow step-by-step instructions (internal ETCD)
Updated 2026-04-20 20:11:00 +00:00
rrestad/high-availability-kubernetes-cluster-external-etcd
Setting up a high availability and high performance Kubernetes cluster can be a confusing and daunting task, so I've made easy to follow step-by-step instructions (external ETCD)
Updated 2026-04-20 20:10:45 +00:00
rrestad/basic-maestro-controller
A quick project I built to allow myself to detect (IP address/UDP Broadcast) and control DAB+ / Volume on the (no longer available) IXION Maestro smart speaker. Written in Xcode 15 w/ Swift/SwiftUI as a wrapper for a HTML/Javascript page.
Updated 2026-04-20 20:10:22 +00:00
rrestad/ios-basic-maestro-controller-swiftui
Considering Appstore have removed the iOS Maestro app completely (due to the legal owners no longer maintaining it), I made a Swift/SwiftUI version with the basics you need to choose between DAB+ radio channels as well as a rudimentary volume control. This is by no means anywhere near a finished app, it is just something I hacked together on a "Sunday afternoon" pretty much - but it should give you a good bridgehead into understanding how the app detects the Maestro and how it communicates with it using a REST API. Yes, I know - the detection process is beyond terrible ( brute force UDP broadcast by the Maestro every second ) - but I did not design it nor did I write the Maestro code, so point your fingers elsewhere please :P Forgive me the quality of code and lack of remarks, I wrote it in a terrible rush.
Updated 2026-04-20 20:10:11 +00:00
rrestad/kommunegrenser-2025-geojson
Updated 2026-04-20 20:09:59 +00:00
rrestad/microways-game-catalog-2004-2010
Microways realized some ~110 projects in the period 2004-2010, mostly early era mobile games. A good portion of these games can be found in the attached PDF.
Updated 2026-04-20 20:08:11 +00:00
rrestad/jme-game-black-jack-max
Black Jack Max was one of the later games made in the history of Microways, and as such reaped all the benefits of a well evolved 2D Game Framework.
Updated 2026-04-20 20:07:32 +00:00
rrestad/jme-game-kingo-kongo
Kingo Kongo was one of the first games we made in Microways - well inspired by the Donkey Kong platform. I've added the source code and pixel art as a curiosity - once upon a time a very popular game for J2ME/MIDP -enabled mobile handsets.
Updated 2026-04-20 19:26:44 +00:00